perelesoq is a small game development studio.

We came together to tell people emotional stories with video games vocabulary.

We don’t try to make super popular entertainment products that will be loved by everyone. Instead, we are focused on captivating those who value thoughtful storytelling, authentic visuals and expressive music.

Meet our team!
  • creative director
    Creator with experience in game design, art, storytelling and marketing.

    Writer & Director of Torn Away.

    Author of Will it ever end?, featured by App Store in 16 countries.

    Producer of The Darkest Woods game series, the indie game of the week on App Store

    Author of a popular russian gamedev blog.
  • Vlad Trubitsyn
    lead gamedesigner
    6 years in the gaming industry
    Technical director of Torn Away
    Developer and game designer with extensive work profile.
  • Anzor Pasechnik,
    gamedesigner
    Outstanding game designer also experienced
    in level design and Unity3D programming.​
    Worked as game designer at Ice-Pick Lodge.
  • Nikita Turovsky
    level designer
    Detail-minded level artist.

  • Olesia Lihodeeva
    community manager
    Small community manager for a potentially large community.
  • Eduard Chekukha
    unity developer
    Beginner developer ready for big vertices.
  • Roman Molotov
    tech lead
    Developer with experience in development of VR/AR and mobile applications.
  • Alexander Zhirov
    gamedesigner, unity developer

    Talented developer with passion about

    his work.

  • Dmitry Babadeev
    QA engineer
    Our one and unique QA engineer.